Our design was to simulate the stress and anxiety of the first day of university. The idea is to move your little cursor to all of the different areas of the campus before time runs out. To make this more difficult, the controls to move your cursor were placed on corners of a large table forcing the player to have to physically move around the space. During play-testing, the testers quickly found that if they work together as a team and communicate, it made traversing the virtual campus easier. This is meant to mimic the real life social network you build with your peers.