Ph.D. – Computational Creativity
M.Arch – Design and Technology
BFA, Dipl. Eng. EECS
Daniela’s teaching covers 3D art and animation, design and interactive media, digital photo manipulation, and computer games. Daniela previously worked as animator, 3D modeler, and graphic designer with most of her work in computer games industry. As Artech Digital Entertainments artist she worked on contracts with Hasbro Interactive, Lucasarts, Infogrames, and Sony Interactive and has credits on Commercial art including Monopoly 2000, Star Wars Monopoly, Wheel of Fortune II, and My Little Pony. Daniela’s research is interdisciplinary at the confluence between new media, architecture, and fine arts. Her research work is in computational art, digital exploration of unbuilt architecture through 3D computer reconstructions in multi-dimensional virtual environments, and Virtual Reality.